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2005 video game

GripShift

GripShift

Key facts

publication dateSeptember 13, 2005
instance ofvideo game
genrepuzzle video game
All data from the card 8
Developer
Sidhe
Publishers
NA: Platform PublishingPAL: UbisoftSidhe (Xbox 360)
Designer
Andy Satterthwaite
Engine
PhyreEngine
Platforms
PlayStation Portable, PlayStation 3, Xbox 360
Release
PlayStation PortableNA: September 13, 2005EU: November 18, 2005PlayStation NetworkNA: January 4, 2007EU: March 23, 2007AU: March 23, 2007Xbox Live ArcadeNA: December 12, 2007EU: December 12, 2007
Genres
Puzzle-platform, driving
Modes
Single-player, multiplayer

GripShift is a racing video game developed by Sidhe for the PlayStation Portable. It was released in 2005 by Platform Publishing in North America and Ubisoft in PAL territories. The game was later released to download on PlayStation 3 in 2007 via the PlayStation Store (and is no longer available to purchase since 2014), and for the Xbox 360 via Xbox Live Arcade. GripShift is a cross between a puzzle-platform game like Super Monkey Ball and a driving game like Stunt Car Racer.

Gameplay

GripShift is a racing video game. The PSP version features official downloadable tracks at the official website. The "Turbo Expansion Pack" downloadable content was released on February 13, 2008, exclusively for the Xbox 360 version. The content adds new single-player and multiplayer modes, eight Race Tracks, eight Deathmatch Arenas, and eighteen new music tracks.

Reception

Reception
Aggregate score
AggregatorScore
PS3PSPXbox 360
Metacritic67/10070/10072/100
Review scores
PublicationScore
PS3PSPXbox 360
EdgeN/A7/10N/A
Electronic Gaming MonthlyN/A5.5/10N/A
EurogamerN/A7/108/10
FamitsuN/A27/40N/A
Game InformerN/A8.25/10N/A
GameSpot6.5/106.5/10N/A
GameSpyN/A3/5N/A
GameZoneN/A7.8/108/10
IGN7/107.5/107/10
Official U.S. PlayStation MagazineN/A3.5/5N/A
Official Xbox Magazine (US)N/AN/A5.5/10
The Sydney Morning HeraldN/A4/5N/A

The game received "average" reviews on all platforms according to the review aggregation website Metacritic. In Japan, Famitsu gave the PSP version a score of three sevens and one six for a total of 27 out of 40.

At the 2005 Australian Game Developers Conference GripShift won "Best Handheld Game", "Best Level Design" and "Best Game Design". In late 2005 IGN awarded GripShift runner-up to Lumines for the most innovative design for a handheld game in their annual Game of the Year Awards. GripShift also won "Best Handheld Game" in the 2005 Sumea awards.

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Text from Wikipedia, CC BY-SA 4.0 · Source article